top of page
Stack of Books

Curriculum

Below is a sample of some of the curriculum I have created for my CTE Intro Game Design courses and for my Masters in STEM Education program.

3dChris.jpg

Addressing Climate Change Through Game Design and Simulation

In this educational unit, students will use Unreal Engine with the Cesium Plugin (a physically scanned representation of the entire world) to explore our planet and discover if it is thriving or not, and what we can do to save the only planet humans currently inhabit. The goal of the project is to build a platform to geolocate interactive VR experiences and gamified data related to issues of sustainability, while teaching introduction to game design and simulation. This platform can be used in education, research, or game environments by teachers, students, developers and researchers from across the globe.

Intro to Game Design with Unreal Engine

This is a series for my high school students and anyone that is brand new to Unreal Engine or game design. There should also be plenty of information for those of you who are already familiar with Unreal but looking to expand your skills. 

Endurance.png

Instructional Design - Game Development and Simulation Using Satellite Data - IBM Space Operation Endurance

The ENDURANCE CubeSat mission is about making space accessible to everyone on this planet - In other words, Democratizing Access to Space. 

The goal for this mission is simple: How can we streamline the process for getting school-aged children access to the wonders of space - in order to inspire the next generation of future space explorers and leaders?

bottom of page